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Unity3D Game Engine November 8, 2016

Posted by stuffilikenet in Uncategorized.
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If you already know a few things about coding in Java or C#, you can probably cobble together a few different types of games using Unity3D’s game engine. I can state this with fair confidence as I have done just that following their video tutorials with slavish adherence to every bit (and byte, I suppose) of their coding advice.  The Unity3D game engine will allow you to compile to a number of different operating systems; I built an Android app and a web-based sample you can see here.  It’s a fun little space shooter a la Galaxians, but a bit more primitive.  I was just thrilled to make it work with so little knowledge of C#.

I’m an idiot; I am sure you all can do better.  The video tutorials on Unity’s site show examples of 2D and 3D games, both perspective and first person games.  There’s lots of shooting, but there doesn’t need to be (Katamari Damacy, anyone?); be creative. 

My personal dreamscape of computer games involves cutlery fighting with crockery; YMMV.

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